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GCSGUI/src/utils/map/geometry/polygonEntity.ts

57 lines
1.5 KiB
TypeScript

/*
* @Author: cbwu 504-wuchengbo@htsdfp.com
* @Date: 2024-04-11 09:26:56
* @LastEditors: cbwu
* @LastEditTime: 2024-04-13 10:45:27
* @Description: 封装的Polygon对象
*/
import {
Entity,
Cartesian3,
Color,
CallbackProperty,
PolygonHierarchy,
} from 'cesium'
import { BaseGeometry } from './baseGeometry'
import { EntityOptions } from '@/types/entityoptions'
export class PolygonEntity extends BaseGeometry {
static ID: number = 0
// positions: Cartesian3[] = []
controlPointsID: string[] = []
options: EntityOptions = {
id: 'Polygon' + String(PolygonEntity.ID),
name: 'Polygon' + String(PolygonEntity.ID + 1),
show: true,
width: 2,
color: Color.RED,
fillColor: Color.RED.withAlpha(0.5),
fill: true,
}
constructor(ptArr: Cartesian3[], options?: EntityOptions) {
super()
this.positions = ptArr
this.options = { ...this.options, ...options }
this.geometry = new Entity({
show: this.options.show,
name: this.options.name,
polygon: {
hierarchy: new CallbackProperty(() => {
return new PolygonHierarchy(this.positions)
}, false),
material: this.options.fillColor, //填充颜色
fill: this.options.fill, //是否填充
outline: true,
// outlineWidth: this.options.width, //线宽
outlineColor: this.options.color, //线颜色
},
})
this.entities.add(this.geometry)
// 添加控制点
ptArr.forEach((pt, index) => {
this.createControlPoint(pt, index)
})
PolygonEntity.ID++
}
}