feat: 移除geometry.ts
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/*
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* @Author: cbwu 504-wuchengbo@htsdfp.com
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* @Date: 2024-04-11 09:26:56
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* @LastEditors: cbwu
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* @LastEditTime: 2024-04-11 13:26:25
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* @Description: 封装的Polygon对象
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*/
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import {
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Entity,
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Cartesian3,
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Color,
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CallbackProperty,
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Property,
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PolygonGraphics,
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} from 'cesium'
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import { BaseGeometry } from './baseGeometry'
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import { type EntityOptions } from './pointEntity'
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export class PolygonEntity extends BaseGeometry {
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static ID: number = 0
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// positions: Cartesian3[] = []
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controlPointsID: string[] = []
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options: EntityOptions = {
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id: 'Polygon' + String(PolygonEntity.ID),
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name: 'Polygon' + String(PolygonEntity.ID + 1),
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show: true,
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width: 2,
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color: Color.RED,
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fillColor: Color.RED.withAlpha(0.5),
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fill: true,
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}
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constructor(ptArr: Cartesian3[] | Property, options?: EntityOptions) {
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super()
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this.options = { ...this.options, ...options }
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this.geometry = new Entity({
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show: this.options.show,
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name: this.options.name,
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polygon: {
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hierarchy: ptArr,
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material: this.options.fillColor, //填充颜色
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fill: this.options.fill, //是否填充
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outlineWidth: this.options.width, //线宽
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outlineColor: this.options.color, //线颜色
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},
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})
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PolygonEntity.ID++
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}
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}
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