feat: 新增Polygon绘制类。
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/*
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* @Author: zhaipx
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* @Date: {2024/4/11}
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* @Description:
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* @Description:
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*/
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@ -0,0 +1,160 @@
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/*
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* @Author: cbwu 504-wuchengbo@htsdfp.com
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* @Date: 2024-04-11 13:53:40
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* @LastEditors: cbwu
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* @LastEditTime: 2024-04-12 15:18:40
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* @Description: 绘制多边形
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*/
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import {
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Viewer,
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ScreenSpaceEventHandler,
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Cartesian3,
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Color,
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ScreenSpaceEventType,
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Entity,
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CallbackProperty,
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PolylineDashMaterialProperty,
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} from 'cesium'
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import { cartesian2ToCartesian3 } from '@/utils/map/coordinate'
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import { PolygonEntity } from '../geometry/polygonEntity'
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import { PointEntity } from '@/utils/map/geometry/pointEntity'
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import EditGeometry from '@/utils/map/draw/editGeometry'
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export class DrawPolygon {
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viewer: Viewer
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handler: ScreenSpaceEventHandler
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polygon: PolygonEntity | null
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positions: Cartesian3[] = []
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trackingLine: Entity | null
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trackingLinePositions: Cartesian3[] = []
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bMove: boolean = false
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bLongClick: boolean = false
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constructor(viewer: Viewer) {
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this.viewer = viewer
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this.handler = new ScreenSpaceEventHandler(viewer.scene.canvas)
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this.polygon = null
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this.trackingLine = null
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}
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public start() {
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// 左单击加点
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this.handler.setInputAction(
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this.leftClickCallBack,
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ScreenSpaceEventType.LEFT_CLICK,
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)
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// 移动动态绘制
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this.handler.setInputAction(
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this.moveCallBack,
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ScreenSpaceEventType.MOUSE_MOVE,
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)
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// 左双击结束
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this.handler.setInputAction(
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this.leftDoubleClickCallBack,
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ScreenSpaceEventType.LEFT_DOUBLE_CLICK,
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)
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}
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//左单击回调事件
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private leftClickCallBack = (
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event: ScreenSpaceEventHandler.PositionedEvent,
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) => {
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const pickedObject = this.viewer.scene.pick(event.position)
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// console.log(pickedObject)
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if (pickedObject) {
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//点击同一位置,返回
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if (
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pickedObject.id.id ===
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this.polygon?.controlPointsID[this.positions.length - 1]
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) {
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console.log('********click the same point')
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return
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}
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}
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console.log('****************leftClick!')
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const cartesian3 = cartesian2ToCartesian3(this.viewer, event.position)
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if (cartesian3 != undefined) {
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if (this.positions.length <= 2) {
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this.positions.push(cartesian3)
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this.trackingLinePositions.push(cartesian3)
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} else {
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this.polygon!.modifyPoint(cartesian3, -1)
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this.polygon!.showControlPoint(-1, true)
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//多创建一个点,用于鼠标移动实时变化
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this.polygon!.addPoint(cartesian3, -1)
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this.polygon!.showControlPoint(-1, false)
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this.trackingLinePositions[2] = cartesian3
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}
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this.bMove = true
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this.viewer.scene.requestRender() //刷新
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}
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}
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//移动回调事件
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private moveCallBack = (event: ScreenSpaceEventHandler.MotionEvent) => {
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if (this.bMove) {
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const cartesian3 = cartesian2ToCartesian3(this.viewer, event.endPosition)
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if (cartesian3 != undefined) {
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if (this.positions.length === 1) {
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//更新追踪线坐标
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this.trackingLinePositions[1] = cartesian3
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// this.positions[1] = cartesian3
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if (!this.trackingLine) {
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//创建追踪线对象
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this.trackingLine = this.createTrackingLine(
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this.trackingLinePositions,
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)
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this.viewer.entities.add(this.trackingLine)
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}
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}
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if (this.positions.length === 2) {
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//移除追踪直线
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if (this.trackingLine) {
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this.viewer.entities.remove(this.trackingLine)
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}
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this.positions.push(cartesian3)
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console.log(
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'*********PositionsLength:' + this.positions.length.toString(),
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)
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//创建多边形
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if (!this.polygon) {
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this.polygon = new PolygonEntity(this.positions)
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this.viewer.dataSources.add(this.polygon)
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// 实时移动不显示控制点
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this.polygon.showControlPoint(-1, false)
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}
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}
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//实时改变多边形
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if (this.positions.length >= 3) {
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this.polygon!.modifyPoint(cartesian3, -1)
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}
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this.viewer.scene.requestRender() //刷新
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}
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}
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}
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//左双击回调事件
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private leftDoubleClickCallBack = (
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event: ScreenSpaceEventHandler.PositionedEvent,
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) => {
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if (!this.polygon) return
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console.log('**************************** double click')
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this.bMove = false
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//移除多余的点
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this.polygon.removePoint(-1)
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this.polygon.removePoint(-1)
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}
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//创建追踪线
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createTrackingLine(positions: Cartesian3[]) {
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return new Entity({
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polyline: {
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positions: new CallbackProperty(() => {
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return positions
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}, false),
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width: 2,
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material: new PolylineDashMaterialProperty({
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color: Color.GREEN,
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dashLength: 15, //短划线长度
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}),
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clampToGround: true,
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},
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})
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}
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}
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