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			302 lines
		
	
	
		
			8.2 KiB
		
	
	
	
		
			Objective-C
		
	
			
		
		
	
	
			302 lines
		
	
	
		
			8.2 KiB
		
	
	
	
		
			Objective-C
		
	
| /*
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|   Simple DirectMedia Layer
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|   Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
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| 
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|   This software is provided 'as-is', without any express or implied
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|   warranty.  In no event will the authors be held liable for any damages
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|   arising from the use of this software.
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| 
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|   Permission is granted to anyone to use this software for any purpose,
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|   including commercial applications, and to alter it and redistribute it
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|   freely, subject to the following restrictions:
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| 
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|   1. The origin of this software must not be misrepresented; you must not
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|      claim that you wrote the original software. If you use this software
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|      in a product, an acknowledgment in the product documentation would be
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|      appreciated but is not required.
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|   2. Altered source versions must be plainly marked as such, and must not be
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|      misrepresented as being the original software.
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|   3. This notice may not be removed or altered from any source distribution.
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| */
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| 
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| /**
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|  *  \file SDL_syswm.h
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|  *
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|  *  Include file for SDL custom system window manager hooks.
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|  */
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| 
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| #ifndef _SDL_syswm_h
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| #define _SDL_syswm_h
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| 
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| #include "SDL_stdinc.h"
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| #include "SDL_error.h"
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| #include "SDL_video.h"
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| #include "SDL_version.h"
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| 
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| #include "begin_code.h"
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| /* Set up for C function definitions, even when using C++ */
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| #ifdef __cplusplus
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| extern "C" {
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| #endif
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| 
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| /**
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|  *  \file SDL_syswm.h
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|  *
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|  *  Your application has access to a special type of event ::SDL_SYSWMEVENT,
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|  *  which contains window-manager specific information and arrives whenever
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|  *  an unhandled window event occurs.  This event is ignored by default, but
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|  *  you can enable it with SDL_EventState().
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|  */
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| #ifdef SDL_PROTOTYPES_ONLY
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| struct SDL_SysWMinfo;
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| #else
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| 
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| #if defined(SDL_VIDEO_DRIVER_WINDOWS)
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| #ifndef WIN32_LEAN_AND_MEAN
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| #define WIN32_LEAN_AND_MEAN
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| #endif
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| #include <windows.h>
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| #endif
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| 
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| #if defined(SDL_VIDEO_DRIVER_WINRT)
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| #include <Inspectable.h>
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| #endif
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| 
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| /* This is the structure for custom window manager events */
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| #if defined(SDL_VIDEO_DRIVER_X11)
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| #if defined(__APPLE__) && defined(__MACH__)
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| /* conflicts with Quickdraw.h */
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| #define Cursor X11Cursor
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| #endif
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| 
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| #include <X11/Xlib.h>
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| #include <X11/Xatom.h>
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| 
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| #if defined(__APPLE__) && defined(__MACH__)
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| /* matches the re-define above */
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| #undef Cursor
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| #endif
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| 
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| #endif /* defined(SDL_VIDEO_DRIVER_X11) */
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| 
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| #if defined(SDL_VIDEO_DRIVER_DIRECTFB)
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| #include <directfb.h>
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| #endif
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| 
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| #if defined(SDL_VIDEO_DRIVER_COCOA)
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| #ifdef __OBJC__
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| @class NSWindow;
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| #else
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| typedef struct _NSWindow NSWindow;
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| #endif
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| #endif
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| 
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| #if defined(SDL_VIDEO_DRIVER_UIKIT)
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| #ifdef __OBJC__
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| #include <UIKit/UIKit.h>
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| #else
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| typedef struct _UIWindow UIWindow;
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| typedef struct _UIViewController UIViewController;
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| #endif
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| typedef Uint32 GLuint;
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| #endif
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| 
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| #if defined(SDL_VIDEO_DRIVER_ANDROID)
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| typedef struct ANativeWindow ANativeWindow;
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| typedef void *EGLSurface;
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| #endif
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| 
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| /**
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|  *  These are the various supported windowing subsystems
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|  */
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| typedef enum
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| {
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|     SDL_SYSWM_UNKNOWN,
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|     SDL_SYSWM_WINDOWS,
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|     SDL_SYSWM_X11,
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|     SDL_SYSWM_DIRECTFB,
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|     SDL_SYSWM_COCOA,
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|     SDL_SYSWM_UIKIT,
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|     SDL_SYSWM_WAYLAND,
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|     SDL_SYSWM_MIR,
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|     SDL_SYSWM_WINRT,
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|     SDL_SYSWM_ANDROID
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| } SDL_SYSWM_TYPE;
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| 
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| /**
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|  *  The custom event structure.
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|  */
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| struct SDL_SysWMmsg
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| {
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|     SDL_version version;
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|     SDL_SYSWM_TYPE subsystem;
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|     union
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|     {
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| #if defined(SDL_VIDEO_DRIVER_WINDOWS)
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|         struct {
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|             HWND hwnd;                  /**< The window for the message */
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|             UINT msg;                   /**< The type of message */
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|             WPARAM wParam;              /**< WORD message parameter */
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|             LPARAM lParam;              /**< LONG message parameter */
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|         } win;
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| #endif
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| #if defined(SDL_VIDEO_DRIVER_X11)
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|         struct {
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|             XEvent event;
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|         } x11;
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| #endif
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| #if defined(SDL_VIDEO_DRIVER_DIRECTFB)
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|         struct {
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|             DFBEvent event;
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|         } dfb;
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| #endif
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| #if defined(SDL_VIDEO_DRIVER_COCOA)
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|         struct
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|         {
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|             /* Latest version of Xcode clang complains about empty structs in C v. C++:
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|                  error: empty struct has size 0 in C, size 1 in C++
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|              */
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|             int dummy;
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|             /* No Cocoa window events yet */
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|         } cocoa;
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| #endif
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| #if defined(SDL_VIDEO_DRIVER_UIKIT)
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|         struct
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|         {
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|             int dummy;
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|             /* No UIKit window events yet */
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|         } uikit;
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| #endif
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|         /* Can't have an empty union */
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|         int dummy;
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|     } msg;
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| };
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| 
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| /**
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|  *  The custom window manager information structure.
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|  *
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|  *  When this structure is returned, it holds information about which
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|  *  low level system it is using, and will be one of SDL_SYSWM_TYPE.
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|  */
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| struct SDL_SysWMinfo
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| {
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|     SDL_version version;
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|     SDL_SYSWM_TYPE subsystem;
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|     union
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|     {
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| #if defined(SDL_VIDEO_DRIVER_WINDOWS)
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|         struct
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|         {
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|             HWND window;                /**< The window handle */
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|             HDC hdc;                    /**< The window device context */
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|         } win;
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| #endif
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| #if defined(SDL_VIDEO_DRIVER_WINRT)
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|         struct
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|         {
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|             IInspectable * window;      /**< The WinRT CoreWindow */
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|         } winrt;
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| #endif
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| #if defined(SDL_VIDEO_DRIVER_X11)
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|         struct
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|         {
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|             Display *display;           /**< The X11 display */
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|             Window window;              /**< The X11 window */
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|         } x11;
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| #endif
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| #if defined(SDL_VIDEO_DRIVER_DIRECTFB)
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|         struct
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|         {
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|             IDirectFB *dfb;             /**< The directfb main interface */
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|             IDirectFBWindow *window;    /**< The directfb window handle */
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|             IDirectFBSurface *surface;  /**< The directfb client surface */
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|         } dfb;
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| #endif
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| #if defined(SDL_VIDEO_DRIVER_COCOA)
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|         struct
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|         {
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| #if defined(__OBJC__) && defined(__has_feature) && __has_feature(objc_arc)
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|             NSWindow __unsafe_unretained *window; /* The Cocoa window */
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| #else
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|             NSWindow *window;                     /* The Cocoa window */
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| #endif
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|         } cocoa;
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| #endif
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| #if defined(SDL_VIDEO_DRIVER_UIKIT)
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|         struct
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|         {
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| #if defined(__OBJC__) && defined(__has_feature) && __has_feature(objc_arc)
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|             UIWindow __unsafe_unretained *window; /* The UIKit window */
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| #else
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|             UIWindow *window;                     /* The UIKit window */
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| #endif
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|             GLuint framebuffer; /* The GL view's Framebuffer Object. It must be bound when rendering to the screen using GL. */
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|             GLuint colorbuffer; /* The GL view's color Renderbuffer Object. It must be bound when SDL_GL_SwapWindow is called. */
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|             GLuint resolveFramebuffer; /* The Framebuffer Object which holds the resolve color Renderbuffer, when MSAA is used. */
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|         } uikit;
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| #endif
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| #if defined(SDL_VIDEO_DRIVER_WAYLAND)
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|         struct
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|         {
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|             struct wl_display *display;            /**< Wayland display */
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|             struct wl_surface *surface;            /**< Wayland surface */
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|             struct wl_shell_surface *shell_surface; /**< Wayland shell_surface (window manager handle) */
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|         } wl;
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| #endif
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| #if defined(SDL_VIDEO_DRIVER_MIR)
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|         struct
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|         {
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|             struct MirConnection *connection;  /**< Mir display server connection */
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|             struct MirSurface *surface;  /**< Mir surface */
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|         } mir;
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| #endif
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| 
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| #if defined(SDL_VIDEO_DRIVER_ANDROID)
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|         struct
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|         {
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|             ANativeWindow *window;
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|             EGLSurface surface;
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|         } android;
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| #endif
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| 
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|         /* Can't have an empty union */
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|         int dummy;
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|     } info;
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| };
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| 
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| #endif /* SDL_PROTOTYPES_ONLY */
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| 
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| typedef struct SDL_SysWMinfo SDL_SysWMinfo;
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| 
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| /* Function prototypes */
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| /**
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|  *  \brief This function allows access to driver-dependent window information.
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|  *
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|  *  \param window The window about which information is being requested
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|  *  \param info This structure must be initialized with the SDL version, and is
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|  *              then filled in with information about the given window.
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|  *
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|  *  \return SDL_TRUE if the function is implemented and the version member of
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|  *          the \c info struct is valid, SDL_FALSE otherwise.
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|  *
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|  *  You typically use this function like this:
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|  *  \code
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|  *  SDL_SysWMinfo info;
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|  *  SDL_VERSION(&info.version);
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|  *  if ( SDL_GetWindowWMInfo(window, &info) ) { ... }
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|  *  \endcode
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|  */
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| extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowWMInfo(SDL_Window * window,
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|                                                      SDL_SysWMinfo * info);
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| 
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| 
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| /* Ends C function definitions when using C++ */
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| #ifdef __cplusplus
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| }
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| #endif
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| #include "close_code.h"
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| 
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| #endif /* _SDL_syswm_h */
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| 
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| /* vi: set ts=4 sw=4 expandtab: */
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