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			64 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C
		
	
		
		
			
		
	
	
			64 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C
		
	
| 
											1 year ago
										 | /*
 | ||
|  |   Simple DirectMedia Layer | ||
|  |   Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org> | ||
|  | 
 | ||
|  |   This software is provided 'as-is', without any express or implied | ||
|  |   warranty.  In no event will the authors be held liable for any damages | ||
|  |   arising from the use of this software. | ||
|  | 
 | ||
|  |   Permission is granted to anyone to use this software for any purpose, | ||
|  |   including commercial applications, and to alter it and redistribute it | ||
|  |   freely, subject to the following restrictions: | ||
|  | 
 | ||
|  |   1. The origin of this software must not be misrepresented; you must not | ||
|  |      claim that you wrote the original software. If you use this software | ||
|  |      in a product, an acknowledgment in the product documentation would be | ||
|  |      appreciated but is not required. | ||
|  |   2. Altered source versions must be plainly marked as such, and must not be | ||
|  |      misrepresented as being the original software. | ||
|  |   3. This notice may not be removed or altered from any source distribution. | ||
|  | */ | ||
|  | 
 | ||
|  | /**
 | ||
|  |  *  \file SDL_blendmode.h | ||
|  |  * | ||
|  |  *  Header file declaring the SDL_BlendMode enumeration | ||
|  |  */ | ||
|  | 
 | ||
|  | #ifndef _SDL_blendmode_h
 | ||
|  | #define _SDL_blendmode_h
 | ||
|  | 
 | ||
|  | #include "begin_code.h"
 | ||
|  | /* Set up for C function definitions, even when using C++ */ | ||
|  | #ifdef __cplusplus
 | ||
|  | extern "C" { | ||
|  | #endif
 | ||
|  | 
 | ||
|  | /**
 | ||
|  |  *  \brief The blend mode used in SDL_RenderCopy() and drawing operations. | ||
|  |  */ | ||
|  | typedef enum | ||
|  | { | ||
|  |     SDL_BLENDMODE_NONE = 0x00000000,     /**< no blending
 | ||
|  |                                               dstRGBA = srcRGBA */ | ||
|  |     SDL_BLENDMODE_BLEND = 0x00000001,    /**< alpha blending
 | ||
|  |                                               dstRGB = (srcRGB * srcA) + (dstRGB * (1-srcA)) | ||
|  |                                               dstA = srcA + (dstA * (1-srcA)) */ | ||
|  |     SDL_BLENDMODE_ADD = 0x00000002,      /**< additive blending
 | ||
|  |                                               dstRGB = (srcRGB * srcA) + dstRGB | ||
|  |                                               dstA = dstA */ | ||
|  |     SDL_BLENDMODE_MOD = 0x00000004       /**< color modulate
 | ||
|  |                                               dstRGB = srcRGB * dstRGB | ||
|  |                                               dstA = dstA */ | ||
|  | } SDL_BlendMode; | ||
|  | 
 | ||
|  | /* Ends C function definitions when using C++ */ | ||
|  | #ifdef __cplusplus
 | ||
|  | } | ||
|  | #endif
 | ||
|  | #include "close_code.h"
 | ||
|  | 
 | ||
|  | #endif /* _SDL_blendmode_h */
 | ||
|  | 
 | ||
|  | /* vi: set ts=4 sw=4 expandtab: */ |