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282 lines
11 KiB
C++
282 lines
11 KiB
C++
// XTPProgressCtrl.h interface for the CXTPProgressCtrl class.
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//
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// This file is a part of the XTREME CONTROLS MFC class library.
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// (c)1998-2012 Codejock Software, All Rights Reserved.
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//
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// THIS SOURCE FILE IS THE PROPERTY OF CODEJOCK SOFTWARE AND IS NOT TO BE
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// RE-DISTRIBUTED BY ANY MEANS WHATSOEVER WITHOUT THE EXPRESSED WRITTEN
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// CONSENT OF CODEJOCK SOFTWARE.
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//
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// THIS SOURCE CODE CAN ONLY BE USED UNDER THE TERMS AND CONDITIONS OUTLINED
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// IN THE XTREME TOOLKIT PRO LICENSE AGREEMENT. CODEJOCK SOFTWARE GRANTS TO
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// YOU (ONE SOFTWARE DEVELOPER) THE LIMITED RIGHT TO USE THIS SOFTWARE ON A
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// SINGLE COMPUTER.
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//
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// CONTACT INFORMATION:
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// support@codejock.com
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// http://www.codejock.com
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//
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/////////////////////////////////////////////////////////////////////////////
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//{{AFX_CODEJOCK_PRIVATE
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#if !defined(__XTPPROGRESSCTRL_H__)
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#define __XTPPROGRESSCTRL_H__
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//}}AFX_CODEJOCK_PRIVATE
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#if _MSC_VER >= 1000
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#pragma once
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#endif // _MSC_VER >= 1000
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#ifndef PBS_MARQUEE
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#define PBS_MARQUEE 0x08
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#endif
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#ifndef PBM_SETMARQUEE
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#define PBM_SETMARQUEE (WM_USER+10)
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#endif
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class CXTPWinThemeWrapper;
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//===========================================================================
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// Summary:
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// The ProgressBar control shows the progress of a lengthy operation by
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// filling a rectangle with chunks from left to right.
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// Remarks:
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// A ProgressBar control has a range and a current position. The range
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// represents the entire duration of the operation. The current position
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// represents the progress the application has made toward completing the
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// operation. The Max and Min properties set the limits of the range.
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// The Value property specifies the current position within that range.
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// Because chunks are used to fill in the control, the amount filled in
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// only approximates the Value property's current setting. Based on the
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// control's size, the Value property determines when to display the next chunk.
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//===========================================================================
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class _XTP_EXT_CLASS CXTPProgressCtrl : public CProgressCtrl
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{
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DECLARE_DYNAMIC(CXTPProgressCtrl)
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public:
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//-----------------------------------------------------------------------
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// Summary:
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// Constructs a CXTPProgressCtrl object
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//-----------------------------------------------------------------------
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CXTPProgressCtrl();
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~CXTPProgressCtrl();
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public:
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// -----------------------------------------------------------------
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// Summary:
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// This member function sets the bar color for the progress bar.
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// Parameters:
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// clrBarColor - COLORREF value that specifies the new bar color.
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// Returns:
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// COLORREF value used for the bar.
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// -----------------------------------------------------------------
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void SetBarColor(COLORREF clrBarColor);
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// -----------------------------------------------------------------
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// Summary:
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// Turns marquee mode on or off for the current progress bar
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// control.
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// Parameters:
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// fMarqueeMode - TRUE to turn marquee mode on, or FALSE to turn
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// marquee mode off.
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// nInterval - Time in milliseconds between updates of the
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// marquee animation.
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// Example:
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// The following code example starts and stops the marquee
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// scrolling animation.
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// <code>
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// int piAlpha[5] = { 25, 50, 75, 100, 100 };
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// m_wndProgress.SetMarquee(TRUE, 50);
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// </code>
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// -----------------------------------------------------------------
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BOOL SetMarquee(BOOL fMarqueeMode, int nInterval);
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// -----------------------------------------------------------------
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// Summary:
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// This member function sets the background color for the progress bar.
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// Parameters:
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// clrNew - COLORREF value that specifies the new background color.
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// Returns:
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// COLORREF value used for the background.
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// -----------------------------------------------------------------
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COLORREF SetBkColor(COLORREF clrNew);
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// -----------------------------------------------------------------
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// Summary:
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// This member function sets the text color for the progress bar.
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// Parameters:
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// clrNew - COLORREF value that specifies the new text color.
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// Returns:
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// COLORREF value used for text.
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// -----------------------------------------------------------------
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COLORREF SetTextColor(COLORREF clrNew);
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public:
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//-----------------------------------------------------------------------
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// Summary:
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// Call this member to switch the visual theme of the control.
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// Parameters:
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// nTheme - New visual theme. Can be any of the values listed in the Remarks section.
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// Remarks:
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// nStyle can be one of the following:
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// * <b>xtpControlThemeDefault</b> Standard appearance style.
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// * <b>xtpControlThemeFlat</b> Flat appearance style.
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// * <b>xtpControlThemeUltraFlat</b> Ultra flat appearance style.
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// * <b>xtpControlThemeOffice2000</b> Office 2000 appearance style.
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// * <b>xtpControlThemeOfficeXP</b> Office XP appearance style.
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// * <b>xtpControlThemeOffice2003</b> Office 2003 appearance style.
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// * <b>xtpControlThemeResource</b> Office 2007 appearance style.
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//-----------------------------------------------------------------------
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void SetTheme(XTPControlTheme nTheme);
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//-----------------------------------------------------------------------
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// Summary:
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// Gets the flat style appearance of the button control.
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// Remarks:
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// The control will appear flat until the mouse pointer moves over it,
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// at which point it appears three-dimensional.
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// Returns:
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// TRUE if the flat style is used, FALSE otherwise.
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//-----------------------------------------------------------------------
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BOOL GetFlatStyle() const;
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//-----------------------------------------------------------------------
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// Summary:
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// Sets the flat style appearance of the button control.
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// Parameters:
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// bFlatStyle - TRUE to use the flat style, FALSE otherwise.
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// Remarks:
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// The control will appear flat until the mouse pointer moves over it,
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// at which point it appears three-dimensional.
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//-----------------------------------------------------------------------
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void SetFlatStyle(BOOL bFlatStyle = TRUE);
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//-----------------------------------------------------------------------
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// Summary:
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// Determines if the control is drawn using visual styles\SkinFramework, if supported.
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// Remarks:
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// This method enables Windows XP visual styles for the control. This
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// Control will draw with visual styles if the control and the operating
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// system supports it.
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// Visual styles and SkinFramwork skins are specifications for the
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// appearance of controls. GetUseVisualStyle determines whether to
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// use the currently set Windows XP visual style. If using SkinFramwork,
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// it determines whether to use the currently set style of the SkinFramework.
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// Returns:
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// TRUE if the currently set Windows XP visual style will be used to
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// theme the control. If using SkinFramwork, the currently set style
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// of the SkinFramework will be used to skin the control.
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//
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// FALSE if the currently set appearance\style in the OS will be used.
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//-----------------------------------------------------------------------
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BOOL GetUseVisualStyle() const;
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//-----------------------------------------------------------------------
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// Summary:
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// Enables Windows XP visual styles for the control.
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// Remarks:
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// This method enables Windows XP visual styles for the control. This
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// Control will draw with visual styles if the control and the operating
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// system supports it.
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// Visual styles and SkinFramwork skins are specifications for the
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// appearance of controls. GetUseVisualStyle determines whether to
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// use the currently set Windows XP visual style. If using SkinFramwork,
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// it determines whether to use the currently set style of the SkinFramework.
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// Parameters:
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// bUseVisualStyle - TRUE if the currently set Windows XP visual style will be used to
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// theme the control. If using SkinFramwork, the currently set style
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// of the SkinFramework will be used to skin the control.
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//
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// FALSE if the currently set appearance\style in the OS will be used.
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//-----------------------------------------------------------------------
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void SetUseVisualStyle(BOOL bUseVisualStyle = TRUE);
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protected:
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// -----------------------------------------------------------------
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// Summary:
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// This member is called to update color, text and other visual elements
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// of the control.
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// -----------------------------------------------------------------
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void RefreshMetrics();
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void DrawNcBorders(CDC* pDC, CRect rc);
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//-----------------------------------------------------------------------
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// Summary:
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// A helper for rendering the control appearance.
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// Parameters:
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// pDC - Pointer to a valid device context
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//-----------------------------------------------------------------------
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void DoPaint(CDC* pDC);
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void PaintOffice2007(CDC* pDC);
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// -----------------------------------------------------------------
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// Summary:
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// This member function gets the background color for the progress bar.
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// Returns:
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// COLORREF value used for the background.
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// -----------------------------------------------------------------
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COLORREF GetBackColor();
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void DoStep(int nStep);
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//{{AFX_CODEJOCK_PRIVATE
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DECLARE_MESSAGE_MAP()
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BOOL PreCreateWindow(CREATESTRUCT& cs);
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void PreSubclassWindow();
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void Init();
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//{{AFX_MSG(CXTPEdit)
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afx_msg BOOL OnEraseBkgnd(CDC* pDC);
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afx_msg void OnPaint();
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afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
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afx_msg void OnSysColorChange();
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LRESULT OnSetPos(WPARAM /*wParam*/, LPARAM /*lParam*/);
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LRESULT OnStepIt(WPARAM /*wParam*/, LPARAM /*lParam*/);
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void OnTimer(UINT_PTR nIDEvent);
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LRESULT OnStartMarquee(WPARAM wParam, LPARAM lParam);
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//}}AFX_MSG
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//}}AFX_CODEJOCK_PRIVATE
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protected:
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BOOL m_bPreSubclassInit;
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int m_nMarqueePos;
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BOOL m_bUseVisualStyle;
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int m_nMarqueeDelay;
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CXTPWinThemeWrapper* m_themeProgress;
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XTPControlTheme m_nTheme;
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CXTPPaintManagerColor m_clrBorderNormal;
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CXTPPaintManagerColor m_clrBarColor;
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CXTPPaintManagerColor m_clrTextColor;
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CXTPPaintManagerColor m_clrBackColor;
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BOOL m_bFlatStyle;
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};
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AFX_INLINE BOOL CXTPProgressCtrl::SetMarquee(BOOL fMarqueeMode, int nInterval) {
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ASSERT(::IsWindow(m_hWnd)); return (BOOL)::SendMessage(m_hWnd, PBM_SETMARQUEE, (WPARAM)fMarqueeMode, (LPARAM)nInterval);
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}
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AFX_INLINE BOOL CXTPProgressCtrl::GetUseVisualStyle() const {
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return m_bUseVisualStyle;
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}
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AFX_INLINE BOOL CXTPProgressCtrl::GetFlatStyle() const{
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return m_bFlatStyle;
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}
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AFX_INLINE void CXTPProgressCtrl::SetFlatStyle(BOOL bFlatStyle/* = TRUE*/) {
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m_bFlatStyle = bFlatStyle;
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if (m_hWnd) Invalidate(FALSE);
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}
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#endif // #if !defined(__XTPPROGRESSCTRL_H__)
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