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65 lines
1.8 KiB
Objective-C
65 lines
1.8 KiB
Objective-C
/*
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The zlib/libpng License
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Copyright (c) 2005-2007 Phillip Castaneda (pjcast -- www.wreckedgames.com)
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This software is provided 'as-is', without any express or implied warranty. In no event will
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the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose, including commercial
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applications, and to alter it and redistribute it freely, subject to the following
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restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that
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you wrote the original software. If you use this software in a product,
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an acknowledgment in the product documentation would be appreciated but is
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not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef OIS_iPhoneMultiTouch_H
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#define OIS_iPhoneMultiTouch_H
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#include "OISMultiTouch.h"
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#include "iphone/iPhonePrereqs.h"
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#import <UIKit/UIKit.h>
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struct CGPoint;
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namespace OIS
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{
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class iPhoneMultiTouch : public MultiTouch
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{
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public:
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iPhoneMultiTouch( InputManager* creator, bool buffered );
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virtual ~iPhoneMultiTouch();
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/** @copydoc Object::setBuffered */
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virtual void setBuffered(bool buffered);
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/** @copydoc Object::capture */
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virtual void capture();
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/** @copydoc Object::queryInterface */
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virtual Interface* queryInterface(Interface::IType type) {return 0;}
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/** @copydoc Object::_initialize */
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virtual void _initialize();
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void _touchBegan(UITouch *touch);
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void _touchEnded(UITouch *touch);
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void _touchMoved(UITouch *touch);
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void _touchCancelled(UITouch *touch);
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protected:
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MultiTouchState mTempState;
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};
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}
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#endif // OIS_iPhoneTouch_H
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