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146 lines
4.4 KiB
C++
146 lines
4.4 KiB
C++
#if !defined(AFX_BITMAPSLIDER_H__BED36788_B60C_4C9E_AC56_FE430B93A0FD__INCLUDED_)
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#define AFX_BITMAPSLIDER_H__BED36788_B60C_4C9E_AC56_FE430B93A0FD__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// BitmapSlider.h : header file
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//
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/////////////////////////////////////////////////////////////////////////////
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//
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// CBitmapSlider v1.5
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//
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// It's free for everywhere - 16/September/2003 - Joon-ho Ryu
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//
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/////////////////////////////////////////////////////////////////////////////
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#include "memdc.h" // "Flicker Free Drawing In MFC" by Keith Rule
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#define WM_BITMAPSLIDER_MOVING WM_USER + 9425
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#define WM_BITMAPSLIDER_MOVED WM_USER + 9426
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class CBitmapSlider : public CStatic
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{
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// Construction
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public:
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CBitmapSlider();
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// Attributes
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public:
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// Operations
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public:
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CBitmapSlider)
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//}}AFX_VIRTUAL
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// Implementation
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public:
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void GetRange( int &nMin, int &nMax ) { nMin = m_nMin; nMax = m_nMax; };
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int GetRangeMax() { return m_nMax; };
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int GetRangeMin() { return m_nMin; };
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int GetPos() { return m_nPos; };
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void SetRange( int nMin, int nMax, BOOL bRedraw=FALSE );
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void SetRangeMin(int nMin, BOOL bRedraw = FALSE);
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void SetRangeMax( int nMax, BOOL bRedraw = FALSE );
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void SetPos( int nPos );
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int SetPageSize( int nSize );
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BOOL SetBitmapChannel(
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UINT nChannelID, UINT nActiveID=NULL, BOOL bTransparent=FALSE,
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COLORREF clrpTransColor=0xFF000000, int iTransPixelX=0, int iTransPixelY=0 );
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BOOL SetBitmapThumb(
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UINT nThumbID, UINT nActiveID=NULL, BOOL bTransparent=FALSE,
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COLORREF clrpTransColor=0xFF000000, int iTransPixelX=0, int iTransPixelY=0 );
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void SetMargin( int nLeft, int nTop, int nRight, int nBottom );
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void SetMarginTop( int nMargin ) { m_nMarginTop = nMargin; };
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void SetMarginLeft( int nMargin ) { m_nMarginLeft = nMargin; };
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void SetMarginRight( int nMargin ) { m_nMarginRight = nMargin; };
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void SetMarginBottom( int nMargin ) { m_nMarginBottom = nMargin; };
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void SetVertical( BOOL bVertical=TRUE ) { m_bVertical = bVertical; };
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void Enable( BOOL bEnable = TRUE );
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void DrawFocusRect( BOOL bDraw = TRUE, BOOL bRedraw = FALSE );
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virtual ~CBitmapSlider();
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// Generated message map functions
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protected:
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void RestoreBackground(
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CDC *pDC, int nXDst, int nYDst, int nWidth, int nHeight, CBitmap *pBmSrc);
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void CopyBackground(
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CDC *pDC, int nXSrc, int nYSrc, int nWidth, int nHeight, CBitmap *pBmDst );
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void DrawBitmap(
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CDC* pDC, int xStart, int yStart, int wWidth, int wHeight,
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CDC* pTmpDC, int xSource, int ySource,
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CBitmap *bmMask = NULL, BOOL bTransparent = FALSE );
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void DrawTransparentBitmap(
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CDC* pDC, int xStart, int yStart, int wWidth, int wHeight,
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CDC* pTmpDC, int xSource, int ySource, CBitmap *bmMask );
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void PrepareMask(
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CBitmap* pBmpSource, CBitmap* pBmpMask,
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COLORREF clrpTransColor=0xFF000000, int iTransPixelX=0, int iTransPixelY=0 );
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int Pixel2Pos( int nPixel );
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int Pos2Pixel( int nPos );
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int m_nMax, m_nMin, m_nPos, m_nPage;
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CRect m_rect;
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int m_nWidth, m_nHeight;
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int m_nThumbWidth, m_nThumbHeight;
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int m_nMarginLeft, m_nMarginRight, m_nMarginTop, m_nMarginBottom;
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int m_nThumbBgX, m_nThumbBgY;
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int m_nMouseOffset;
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BOOL m_bVertical;
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BOOL m_bChannelActive, m_bThumbActive;
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BOOL m_bTransparentChannel, m_bTransparentThumb, m_bThumb, m_bChannel;
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BOOL m_bLButtonDown, m_bFocus, m_bFocusRect, m_bDrawFocusRect;
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BOOL m_bEnable;
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CBitmap m_bmChannel, m_bmChannelMask, m_bmChannelActive, m_bmChannelActiveMask;
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CBitmap m_bmThumb, m_bmThumbMask, m_bmThumbActive, m_bmThumbActiveMask, m_bmThumbBg;
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//{{AFX_MSG(CBitmapSlider)
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afx_msg BOOL OnEraseBkgnd(CDC* pDC);
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afx_msg void OnPaint();
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afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
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afx_msg void OnMouseMove(UINT nFlags, CPoint point);
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afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
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afx_msg UINT OnGetDlgCode();
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afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
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afx_msg void OnKillFocus(CWnd* pNewWnd);
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afx_msg void OnSetFocus(CWnd* pOldWnd);
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afx_msg void OnDestroy();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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private:
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// This is CStatic method
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void SetBitmap( HBITMAP hBitmap ) {};
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};
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/////////////////////////////////////////////////////////////////////////////
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_BITMAPSLIDER_H__BED36788_B60C_4C9E_AC56_FE430B93A0FD__INCLUDED_)
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