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74 lines
2.2 KiB
C++
74 lines
2.2 KiB
C++
/*
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The zlib/libpng License
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Copyright (c) 2005-2007 Phillip Castaneda (pjcast -- www.wreckedgames.com)
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This software is provided 'as-is', without any express or implied warranty. In no event will
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the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose, including commercial
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applications, and to alter it and redistribute it freely, subject to the following
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restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that
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you wrote the original software. If you use this software in a product,
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an acknowledgment in the product documentation would be appreciated but is
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not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef OIS_SDLInputManager_H
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#define OIS_SDLInputManager_H
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#include "OISInputManager.h"
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#include "SDL/SDLPrereqs.h"
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namespace OIS
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{
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/**
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SDL Input Manager wrapper
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*/
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class SDLInputManager : public InputManager
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{
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public:
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SDLInputManager();
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virtual ~SDLInputManager();
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/** @copydoc InputManager::inputSystemName */
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virtual const std::string& inputSystemName() { return iName; }
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/** @copydoc InputManager::numJoysticks */
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virtual int numJoySticks();
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/** @copydoc InputManager::numMice */
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virtual int numMice();
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/** @copydoc InputManager::numKeyBoards */
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virtual int numKeyboards();
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/** @copydoc InputManager::createInputObject */
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Object* createInputObject( Type iType, bool bufferMode );
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/** @copydoc InputManager::destroyInputObject */
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void destroyInputObject( Object* obj );
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/** @copydoc InputManager::_initialize */
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void _initialize( ParamList ¶mList );
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//Utility methods to coordinate between mouse and keyboard grabbing
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bool _getGrabMode() {return mGrabbed;};
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void _setGrabMode(bool grabbed) {mGrabbed = grabbed;}
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protected:
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//! internal class method for dealing with param list
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void _parseConfigSettings( ParamList ¶mList );
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//! internal class method for finding attached devices
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void _enumerateDevices();
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static const std::string iName;
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bool mGrabbed;
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};
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}
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#endif
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