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72 lines
1.9 KiB
C++
72 lines
1.9 KiB
C++
/*
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The zlib/libpng License
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Copyright (c) 2005-2007 Phillip Castaneda (pjcast -- www.wreckedgames.com)
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This software is provided 'as-is', without any express or implied warranty. In no event will
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the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose, including commercial
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applications, and to alter it and redistribute it freely, subject to the following
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restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that
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you wrote the original software. If you use this software in a product,
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an acknowledgment in the product documentation would be appreciated but is
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not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef _WIN32_INPUTSYSTEM_PREREQS_H
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#define _WIN32_INPUTSYSTEM_PREREQS_H
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#include <cstddef>
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#define WIN32_LEAN_AND_MEAN
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#define DIRECTINPUT_VERSION 0x0800
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#include <windows.h>
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#include <dinput.h>
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#ifdef OIS_WIN32_XINPUT_SUPPORT
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# include <XInput.h>
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#endif
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//Max number of elements to collect from buffered DirectInput
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#define KEYBOARD_DX_BUFFERSIZE 17
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#define MOUSE_DX_BUFFERSIZE 128
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#define JOYSTICK_DX_BUFFERSIZE 129
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//MinGW defines
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#if defined(OIS_MINGW_COMPILER)
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# undef FIELD_OFFSET
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# define FIELD_OFFSET offsetof
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#endif
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namespace OIS
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{
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//Local Forward declarations
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class Win32InputManager;
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class Win32Keyboard;
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class Win32JoyStick;
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class Win32Mouse;
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class Win32ForceFeedback;
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//Information needed to create DirectInput joysticks
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class JoyStickInfo
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{
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public:
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int devId;
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GUID deviceID;
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GUID productGuid;
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std::string vendor;
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bool isXInput;
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int xInputDev;
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};
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typedef std::vector<JoyStickInfo> JoyStickInfoList;
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}
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#endif //_WIN32_INPUTSYSTEM_PREREQS_H
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