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114 lines
3.4 KiB
C++
114 lines
3.4 KiB
C++
/*
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The zlib/libpng License
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Copyright (c) 2005-2007 Phillip Castaneda (pjcast -- www.wreckedgames.com)
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This software is provided 'as-is', without any express or implied warranty. In no event will
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the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose, including commercial
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applications, and to alter it and redistribute it freely, subject to the following
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restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that
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you wrote the original software. If you use this software in a product,
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an acknowledgment in the product documentation would be appreciated but is
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not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef OIS_Win32InputManager_H
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#define OIS_Win32InputManager_H
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#include "OISInputManager.h"
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#include "OISFactoryCreator.h"
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#include "win32/Win32Prereqs.h"
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namespace OIS
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{
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/** Win32InputManager specialization - Using DirectInput8 */
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class Win32InputManager : public InputManager, public FactoryCreator
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{
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public:
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Win32InputManager();
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virtual ~Win32InputManager();
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//InputManager Overrides
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/** @copydoc InputManager::_initialize */
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void _initialize( ParamList ¶mList );
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//FactoryCreator Overrides
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/** @copydoc FactoryCreator::deviceList */
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DeviceList freeDeviceList();
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/** @copydoc FactoryCreator::totalDevices */
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int totalDevices(Type iType);
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/** @copydoc FactoryCreator::freeDevices */
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int freeDevices(Type iType);
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/** @copydoc FactoryCreator::vendorExist */
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bool vendorExist(Type iType, const std::string & vendor);
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/** @copydoc FactoryCreator::createObject */
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Object* createObject(InputManager* creator, Type iType, bool bufferMode, const std::string & vendor = "");
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/** @copydoc FactoryCreator::destroyObject */
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void destroyObject(Object* obj);
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//Internal Items
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//! Internal method, used for flaggin keyboard as available/unavailable for creation
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void _setKeyboardUsed(bool used) {keyboardUsed = used; }
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//! Internal method, used for flaggin mouse as available/unavailable for creation
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void _setMouseUsed(bool used) { mouseUsed = used; }
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//! Internal method, return unused joystick to queue
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void _returnJoyStick(const JoyStickInfo& joystick);
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//! Returns HWND needed by DirectInput Device Object
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HWND getWindowHandle() { return hWnd; }
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protected:
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//! internal class method for dealing with param list
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void _parseConfigSettings( ParamList ¶mList );
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//! internal class method for finding attached devices
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void _enumerateDevices();
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//! Used during device enumeration
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static BOOL CALLBACK _DIEnumDevCallback(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef);
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//! Keep a list of all joysticks enumerated, but not in use
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JoyStickInfoList unusedJoyStickList;
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//! The window handle we are using
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HWND hWnd;
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//! Direct Input Interface
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IDirectInput8* mDirectInput;
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//! Used for keyboard device settings
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DWORD kbSettings;
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//! Used for mouse device settings
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DWORD mouseSettings;
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//! Used for joystick device settings
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DWORD joySettings;
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//! Number of total joysticks (inuse or not)
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char joySticks;
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//! Used to know if we used up keyboard
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bool keyboardUsed;
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//! Used to know if we used up mouse
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bool mouseUsed;
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};
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}
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#endif
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