//
'stringValue'
// There are a few special chars (as in C++): //
'\\', '\'', '\t', '\r', '\n' // // And predefined constants: // //
NOT operation supported for constants comparisons, //
like:
Two slashes are used to define a single line comment in Lex schema files. // (same as in C++) // // - Lex Class Section - //
// lexClass: //
This keyword begins a lex class section. // // - name \- Property (required) - // // Define a lexClass name. Must be unique withing same lex schema (*.schclass file). //
// lexClass: // name = c_CPPString ////
// // - parent \- Property (required) - // // parent //
Defines a direct parent of lex class. (parent class name) // //
parent:dyn //
Defines a dynamic parent of lex class. (parent class name) // Dynamic means that parent class can be not only direct parent, // but parent of its parent [of parent ...] until the top class/block. // //
parent:file //
Defines a top schema class. (as file extensions list <*.ext1|*.ext2>) //
//
Only one of mentioned above 'parent' properties can be used for each class. // //
// parent:file = <*.c|*.cpp|*.h|*.inl|*.tli|*.tlh|*.rc|*.rc2> // parent = c_CPP // parent:dyn = c_CPP //// // - children \- Property (optional) - // // children //
Defines an allowed direct children for lex class // (as comma separated class names or zero to restrict any child). // //
Parent-child relation is defined by 'parent' property. This property helps // to restrict create parent-child relation for classes other than specified // or define that class has no children. // //
// children = 0 // has no children // children = class1, class2, ... //// // - RecurrenceDepth \- Property (optional) - // // RecurrenceDepth //
Defines maximum depth of nested classes (blocks). //
(as a number, default value 1). //
//
Class A can be parent for class B. And Class B can be parent for class A. // Possible situation when A=B. (for example '{}' block in C++) // This property defines maximum depth of A->B->A->B->... nested construction. // //
// RecurrenceDepth = 32 //// // - previous \- Property (optional) - // // 'previous' property used to set condition to start lex class as previous // tag or class. The difference from 'start' property that objects specified // in this property is not included in class(block). // Can be used alone or together with 'start' property. // //
previous:class //
This class is started only if previous determined class name in collection // specified in this property. //
(as one or more class names) // //
previous:tag //
This class is started only if start condition is true and previous tag is // in collection specified in this property. //
(as one or more tags) // //
previous:tag:separators //
separators set for previous:tag values. // //
Previous 'tag' and 'class' conditions can be specified separately or together. // //
// previous:class = c_HTMLelement_SCRIPT_lang_VB, c_HTMLelement_SCRIPT_lang_JS // previous:tag = '=' // previous:tag:separators = ' ', '\t', @eol //// // - start \- Property (optional) - // // 'start' property used to set condition to start lex class as tag or class. // The difference from 'previous' property that objects specified in this // property is included in class(block). //
Can be used alone or together with 'previous' property. // //
start:class //
This class is started only if previous determined class name in collection // specified in this property. //
(as one or more class names) // //
start:Tag //
This class is started if current tag is in collection specified in this property. //
(as one or more tags) // //
Start 'tag' and 'class' conditions can be specified separately or together. // // - end \- Property (optional) - // // 'end' property used to set end lex class condition as tag or class. // //
end:class //
This class is ended if previous determined class name in collection // specified in this property. //
(as one or more class names) // //
end:Tag //
This class is ended if current tag is in collection specified in this property. //
(as one or more tags) // //
end:separators //
This class is ended if tag after current position is in collection specified // in this property. Difference from end:Tag is that end:Tag specify tags before // current position and end:Tag included in this block but end:separators not // included. //
(as one or more tags) // //
End 'class', 'tag' and 'separators' conditions can be specified separately or together. // // - skip \- Property (optional) - // // skip:Tag //
Used to skip some tags from parsing. Useful to support special tags // part of which can be a begin of end tag. //
(as one or more tags) // //
// EXAMPLES (for start, end, skip): // // start:Tag ='/*' // end:Tag ='*/' // // //------------------------------------------- // start:Tag = '"' // skip:Tag = '\\"', '\\\r\n', '\\\n\r', '\\\n', '\\\r' // end:Tag = '"', @eol // // //------------------------------------------- // start:tag = @alpha // skip:tag = @digit // end:separators = @alpha:not // // //------------------------------------------- // start:CLASS = c_CPPAfxInsertBlock_Start // end:CLASS = c_CPPAfxInsertBlock_End //// // - token \- Property (optional) - // // 'token' property is used to set lex class as some token(s). // It could be useful to define keywords. // Can be used alone or together with 'previous' property. // It must not be used together with 'start'-'end' condition. // //
token:tag //
This class is a word from this collection. //
(as one or more tags) // //
Token:start:separators //
Start separators set for token:tag values. // //
Token:end:separators //
End separators set for token:tag values. // //
Token 'tag' is main condition. Token 'separators' additional conditions. //
'separators' without 'tag' have no sense. // //
// token:start:separators = ' ', '\t', '<%=', '<%', @specs, @eol // token:end:separators = ' ', '\t', '%>', @specs, @eol // // token:tag = 'if', 'for', 'while', 'do' // token:tag = 'break' // token:tag = 'case' // token:tag = 'catch' ////
// // * TEXT Attributes * // // txt:XXX defines a few text properties for lex class (block of text). // All of them are optional and if some text attribute is not specified - // it is inherited from parent class or set to default value for a top (file) lex class. // //
txt:colorFG //
Fore color value in hex format (like 0xffc0c0). //
default: black // //
txt:colorBK //
Background color value in hex format (like 0xffFFff). //
default: white // //
txt:colorSelFG //
Selected text fore color value in hex format (like 0xffFFff). //
default: white // //
txt:colorSelBK //
Selected text background color value in hex format (like 0xab0077). //
default: black // //
txt:Bold //
Bold font attribute. Values {1, 0} //
default: 0 // //
txt:Italic //
Italic font attribute. Values {1, 0} //
default: 0 // //
txt:Underline //
Underline font attribute. Values {1, 0} //
default: 0 // //
// txt:colorFG = 0x0fc0c0 // txt:colorBK = 0xffffff // // txt:colorSelFG = 0xffffff // txt:colorSelBK = 0x0fc0c0 // // txt:Bold = 1 // txt:Italic = 0 // txt:Underline = 1 //// // * caseSensitive \- Property (optional) * // // caseSensitive //
Define compare method for this lex class tags: case sensitive or insensitive. //
Inheritable from parent class. //
Values {1, 0} //
default: 0 // // * Collapsable \- Property (optional) * // // Collapsable //
Define is this block Collapsable or not. Inheritable from parent class. //
Values {1, 0} //
default: 0 // // * CollapsedText \- Property (optional) * // // CollapsedText //
Collapsed block string (as quoted string value). //
default: '[..]' // // * ParseOnScreen \- Property (optional) * // // ParseOnScreen //
Values {1, 0} //
default: 0 //
If set to 1 - lex class will be parsed only before drawing on the screen in // the main thread. Useful for keywords and other single line text blocks, which // are parsed very fast. // // - \*\*\* Global attributes \*\*\* - // // 'global' attributes let to adjust some common parser parameters for each // lex schema separately. They can be used only in top layer lex class // (parent type file). // //
global:FirstParseInSeparateThread //
Values {1, 0} //
default: 1 //
Define is first parse (when file opening) will run in the main or // additional thread. // //
global:EditReparceInSeparateThread //
Values {1, 0} //
default: 1 //
Define is reparse after text edited will run in the main or // additional thread. // //
global:ConfigChangedReparceInSeparateThread //
Values {1, 0} //
default: 1 //
Define is reparse text after schema file (*.schclass) will run // in the main or additional thread. // //
global:EditReparceTimeout_ms //
as time in milliseconds; //
default: 500 //
Time out to start reparse after last key was pressed. // //
global:MaxBackParseOffset //
as number (chars); //
default: 100 //
Some times parser look back for the text from current position. // This parameter define maximum back buffer size. // //
global:OnScreenSchCacheLifeTime_sec //
as time in seconds; -1 and 0 means infinite; //
default= 180 //
When piece of text is displayed, edit control run parser to parse // lexClasses with 'ParseOnScreen' attribute set and cache this // information to do not run parser every time for this lines. For each // entry in this cache last access time is stored. // This parameter define time period from last access time after which // cached entries will be removed (for memory using optimization). // //
global:ParserThreadIdleLifeTime_sec //
as time in seconds; -1 and 0 means infinite; //
default: 60 //
Idle time out for parser thread. If no parse requests (no editing operations) // additional parser thread will be exited. It will be recreated again // when necessary (to system resources optimization).