#include "stdafx.h"
#include "Global.h"
#include "CMDBtn.h"


#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

CCMDBtn::CCMDBtn(void)
{
	Cmd = 0x00;
}

BEGIN_MESSAGE_MAP(CCMDBtn, CButton)
    //{{AFX_MSG_MAP(CMCBtn)
    ON_WM_LBUTTONUP()
    ON_WM_LBUTTONDOWN()
    //}}AFX_MSG_MAP
END_MESSAGE_MAP()

CCMDBtn::~CCMDBtn(void)
{
}

void CCMDBtn::OnLButtonUp( UINT nFlags, CPoint point )
{
	g_FrameCamera.ckCmd = 0x00;
	g_FrameCamera.SendPrepare();
	if(g_IsSending)
		g_MUDPCamera.SendToY(g_FrameCamera.Addr(),8);
    CButton::OnLButtonUp( nFlags, point );
}

void CCMDBtn::OnLButtonDown( UINT nFlags, CPoint point )
{
	g_FrameCamera.ckCmd = Cmd;
	g_FrameCamera.SendPrepare();
	if(g_IsSending)
		g_MUDPCamera.SendToY(g_FrameCamera.Addr(),8);
    CButton::OnLButtonDown( nFlags, point );
}