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35 lines
803 B
C
35 lines
803 B
C
2 years ago
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#pragma once
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#include "d3d9.h"
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#include "d3dx9.h"
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class CD3DVidRender
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{
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public:
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CD3DVidRender(void);
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~CD3DVidRender(void);
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void Cleanup();
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BOOL InitD3D_RGB32(HWND hwnd, int img_width, int img_height);
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BOOL InitD3D_YUV(HWND hwnd, int img_width, int img_height);
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BOOL Render_RGB32(unsigned char* pdata, int width, int height);
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BOOL Render_YUV(unsigned char * pdata, int img_width, int img_height);
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void calculate_display_rect(RECT *rect,int img_width, int img_height, int scr_width, int scr_height) ;
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public:
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RECT m_rtViewport;
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D3DPRESENT_PARAMETERS d3dpp;
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IDirect3D9 * m_pDirect3D9;
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IDirect3DDevice9 * m_pDirect3DDevice;
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IDirect3DSurface9 * m_pDirect3DSurfaceRender;
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IDirect3DSurface9 * m_pBackBuffer;
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RECT m_rtFont;
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ID3DXFont* m_pD3DXFont;
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D3DXFONT_DESC m_font_desc;
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};
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