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51 lines
1.1 KiB
C++

#ifndef SHOWPLANE3D_H
#define SHOWPLANE3D_H
#include <QObject>
#include <QVector>
#include <QTimer>
#include "scenecontrol.h"
#include "Engine/UGRecordset.h"
using namespace UGC;
class ShowPlane3D : public QObject
{
Q_OBJECT
public:
explicit ShowPlane3D(QObject *parent = nullptr);
ShowPlane3D(SceneControl* m_pSceneControl,UGDatasetVector* dv);
//显示飞机模型
void displayPlane(QVector<double> lon,QVector<double> lat,QVector<double> height);
//设置显示的飞机数量
void setPlanesCount(int n);
void startFly(); //开始飞行
void stopFly(); //停止飞行
void setRefreshTime(int ms); //设置刷新间隔
signals:
private slots:
private:
SceneControl* m_pSceneControl;
UGDatasetVector* dv;
UGRecordsetPtr res;
QTimer m_timer;
int n_planes;
UGLayer3D* planeLayer;
QVector<double> lons;
QVector<double> lats;
QVector<double> heights;
void movePlane(QVector<double> lon, QVector<double> lat, QVector<double> height);
void deletePlane();
void addPlane();
};
#endif // SHOWPLANE3D_H