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/*
*@cbwu
*@brief 继承UGSceneEditorWnd类,以获取UGEditToolPack3D方法
*/
#ifndef SCENEEDITORWND_H
#define SCENEEDITORWND_H
#include "SceneEditor/UGSceneEditorWnd.h"
#include "SceneEditor/UGEditToolPack3D.h"
using namespace UGC;
//暂时未使用
//继承UGSceneEditorWnd,以获取其protected属性和方法
class SceneEditorWnd:public UGSceneEditorWnd
{
public:
SceneEditorWnd(UGScene3D *pScene3D);
UGEditToolPack3D* GetEditToolPack3D();
};
#endif // SCENEEDITORWND_H