#ifndef SHOWPLANE3D_H #define SHOWPLANE3D_H #include <QObject> #include <QVector> #include <QTimer> #include "scenecontrol.h" #include "Engine/UGRecordset.h" using namespace UGC; class ShowPlane3D : public QObject { Q_OBJECT public: explicit ShowPlane3D(QObject *parent = nullptr); ShowPlane3D(SceneControl* m_pSceneControl,UGDatasetVector* dv); //显示飞机模型 void displayPlane(QVector<double> lon,QVector<double> lat,QVector<double> height); //设置显示的飞机数量 void setPlanesCount(int n); void startFly(); //开始飞行 void stopFly(); //停止飞行 void setRefreshTime(int ms); //设置刷新间隔 signals: private slots: private: SceneControl* m_pSceneControl; UGDatasetVector* dv; UGRecordsetPtr res; QTimer m_timer; int n_planes; UGLayer3D* planeLayer; QVector<double> lons; QVector<double> lats; QVector<double> heights; void movePlane(QVector<double> lon, QVector<double> lat, QVector<double> height); void deletePlane(); void addPlane(); }; #endif // SHOWPLANE3D_H