#ifndef LOADSCENEDATATHREAD_H #define LOADSCENEDATATHREAD_H #include #include "scenecontrol.h" #include #include class LoadSceneDataThread : public QObject { Q_OBJECT public: explicit LoadSceneDataThread(QObject *parent = nullptr); //执行子线程业务逻辑 void working(); public slots: //接收数据开始工作 void receiveFileList(SceneControl* pSceneControl,UGDataSource* pDataSource,QStringList imagePathList,QStringList terrianPathList); signals: // void taskFinish(); void sendTaskFinishedCount(int imageFinishedCount,int imageTotalCount,int terrianFinishedCount,int terrianTotalCount); private: SceneControl* pSceneControl; UGDataSource* pDataSource; UGString datasourceName; QStringList imagePathList; QStringList terrianPathList; QMutex m_mutex; }; #endif // LOADSCENEDATATHREAD_H