/* *@cbwu *@brief 继承UGSceneEditorWnd类,以获取UGEditToolPack3D方法 */ #ifndef SCENEEDITORWND_H #define SCENEEDITORWND_H #include "SceneEditor/UGSceneEditorWnd.h" #include "SceneEditor/UGEditToolPack3D.h" using namespace UGC; //暂时未使用 //继承UGSceneEditorWnd,以获取其protected属性和方法 class SceneEditorWnd:public UGSceneEditorWnd { public: SceneEditorWnd(UGScene3D *pScene3D); UGEditToolPack3D* GetEditToolPack3D(); }; #endif // SCENEEDITORWND_H