// Boost.Geometry (aka GGL, Generic Geometry Library) // Copyright (c) 2014-2021, Oracle and/or its affiliates. // Contributed and/or modified by Menelaos Karavelas, on behalf of Oracle // Contributed and/or modified by Adam Wulkiewicz, on behalf of Oracle // Licensed under the Boost Software License version 1.0. // http://www.boost.org/users/license.html #ifndef BOOST_GEOMETRY_ALGORITHMS_DETAIL_IS_SIMPLE_LINEAR_HPP #define BOOST_GEOMETRY_ALGORITHMS_DETAIL_IS_SIMPLE_LINEAR_HPP #include <algorithm> #include <deque> #include <boost/range/begin.hpp> #include <boost/range/empty.hpp> #include <boost/range/end.hpp> #include <boost/range/size.hpp> #include <boost/range/value_type.hpp> #include <boost/geometry/core/assert.hpp> #include <boost/geometry/core/closure.hpp> #include <boost/geometry/core/coordinate_type.hpp> #include <boost/geometry/core/point_type.hpp> #include <boost/geometry/core/tag.hpp> #include <boost/geometry/core/tags.hpp> #include <boost/geometry/util/range.hpp> #include <boost/geometry/policies/predicate_based_interrupt_policy.hpp> #include <boost/geometry/policies/robustness/no_rescale_policy.hpp> #include <boost/geometry/policies/robustness/segment_ratio.hpp> #include <boost/geometry/algorithms/intersects.hpp> #include <boost/geometry/algorithms/not_implemented.hpp> #include <boost/geometry/algorithms/detail/check_iterator_range.hpp> #include <boost/geometry/algorithms/detail/signed_size_type.hpp> #include <boost/geometry/algorithms/detail/disjoint/linear_linear.hpp> #include <boost/geometry/algorithms/detail/equals/point_point.hpp> #include <boost/geometry/algorithms/detail/overlay/get_turn_info.hpp> #include <boost/geometry/algorithms/detail/overlay/turn_info.hpp> #include <boost/geometry/algorithms/detail/overlay/self_turn_points.hpp> #include <boost/geometry/algorithms/detail/is_valid/has_duplicates.hpp> #include <boost/geometry/algorithms/detail/is_valid/has_spikes.hpp> #include <boost/geometry/algorithms/detail/is_simple/debug_print_boundary_points.hpp> #include <boost/geometry/algorithms/detail/is_simple/failure_policy.hpp> #include <boost/geometry/algorithms/detail/is_valid/debug_print_turns.hpp> #include <boost/geometry/algorithms/dispatch/is_simple.hpp> #include <boost/geometry/strategies/intersection.hpp> namespace boost { namespace geometry { #ifndef DOXYGEN_NO_DETAIL namespace detail { namespace is_simple { template <typename Turn> inline bool check_segment_indices(Turn const& turn, signed_size_type last_index) { return (turn.operations[0].seg_id.segment_index == 0 && turn.operations[1].seg_id.segment_index == last_index) || (turn.operations[0].seg_id.segment_index == 0 && turn.operations[1].seg_id.segment_index == last_index); } template < typename Geometry, typename Strategy, typename Tag = typename tag<Geometry>::type > class is_acceptable_turn : not_implemented<Geometry> {}; template <typename Linestring, typename Strategy> class is_acceptable_turn<Linestring, Strategy, linestring_tag> { public: is_acceptable_turn(Linestring const& linestring, Strategy const& strategy) : m_linestring(linestring) , m_is_closed(geometry::detail::equals::equals_point_point( range::front(linestring), range::back(linestring), strategy)) {} template <typename Turn> inline bool apply(Turn const& turn) const { BOOST_GEOMETRY_ASSERT(boost::size(m_linestring) > 1); return m_is_closed && turn.method == overlay::method_none && check_segment_indices(turn, boost::size(m_linestring) - 2) && turn.operations[0].fraction.is_zero(); } private: Linestring const& m_linestring; bool const m_is_closed; }; template <typename MultiLinestring, typename Strategy> class is_acceptable_turn<MultiLinestring, Strategy, multi_linestring_tag> { private: template <typename Point, typename Linestring> inline bool is_boundary_point_of(Point const& point, Linestring const& linestring) const { BOOST_GEOMETRY_ASSERT(boost::size(linestring) > 1); using geometry::detail::equals::equals_point_point; return ! equals_point_point(range::front(linestring), range::back(linestring), m_strategy) && (equals_point_point(point, range::front(linestring), m_strategy) || equals_point_point(point, range::back(linestring), m_strategy)); } template <typename Turn, typename Linestring> inline bool is_closing_point_of(Turn const& turn, Linestring const& linestring) const { BOOST_GEOMETRY_ASSERT(boost::size(linestring) > 1); using geometry::detail::equals::equals_point_point; return turn.method == overlay::method_none && check_segment_indices(turn, boost::size(linestring) - 2) && equals_point_point(range::front(linestring), range::back(linestring), m_strategy) && turn.operations[0].fraction.is_zero(); } template <typename Linestring1, typename Linestring2> inline bool have_same_boundary_points(Linestring1 const& ls1, Linestring2 const& ls2) const { using geometry::detail::equals::equals_point_point; return equals_point_point(range::front(ls1), range::front(ls2), m_strategy) ? equals_point_point(range::back(ls1), range::back(ls2), m_strategy) : (equals_point_point(range::front(ls1), range::back(ls2), m_strategy) && equals_point_point(range::back(ls1), range::front(ls2), m_strategy)); } public: is_acceptable_turn(MultiLinestring const& multilinestring, Strategy const& strategy) : m_multilinestring(multilinestring) , m_strategy(strategy) {} template <typename Turn> inline bool apply(Turn const& turn) const { typedef typename boost::range_value<MultiLinestring>::type linestring_type; linestring_type const& ls1 = range::at(m_multilinestring, turn.operations[0].seg_id.multi_index); linestring_type const& ls2 = range::at(m_multilinestring, turn.operations[1].seg_id.multi_index); if (turn.operations[0].seg_id.multi_index == turn.operations[1].seg_id.multi_index) { return is_closing_point_of(turn, ls1); } return is_boundary_point_of(turn.point, ls1) && is_boundary_point_of(turn.point, ls2) && ( boost::size(ls1) != 2 || boost::size(ls2) != 2 || ! have_same_boundary_points(ls1, ls2) ); } private: MultiLinestring const& m_multilinestring; Strategy const& m_strategy; }; template <typename Linear, typename Strategy> inline bool has_self_intersections(Linear const& linear, Strategy const& strategy) { typedef typename point_type<Linear>::type point_type; // compute self turns typedef detail::overlay::turn_info<point_type> turn_info; std::deque<turn_info> turns; typedef detail::overlay::get_turn_info < detail::disjoint::assign_disjoint_policy > turn_policy; typedef is_acceptable_turn < Linear, Strategy > is_acceptable_turn_type; is_acceptable_turn_type predicate(linear, strategy); detail::overlay::predicate_based_interrupt_policy < is_acceptable_turn_type > interrupt_policy(predicate); // TODO: skip_adjacent should be set to false detail::self_get_turn_points::get_turns < false, turn_policy >::apply(linear, strategy, detail::no_rescale_policy(), turns, interrupt_policy, 0, true); detail::is_valid::debug_print_turns(turns.begin(), turns.end()); debug_print_boundary_points(linear); return interrupt_policy.has_intersections; } template <typename Linestring, bool CheckSelfIntersections = true> struct is_simple_linestring { template <typename Strategy> static inline bool apply(Linestring const& linestring, Strategy const& strategy) { simplicity_failure_policy policy; return ! boost::empty(linestring) && ! detail::is_valid::has_duplicates<Linestring>::apply(linestring, policy, strategy) && ! detail::is_valid::has_spikes<Linestring>::apply(linestring, policy, strategy); } }; template <typename Linestring> struct is_simple_linestring<Linestring, true> { template <typename Strategy> static inline bool apply(Linestring const& linestring, Strategy const& strategy) { return is_simple_linestring<Linestring, false>::apply(linestring, strategy) && ! has_self_intersections(linestring, strategy); } }; template <typename MultiLinestring> struct is_simple_multilinestring { private: template <typename Strategy> struct per_linestring { per_linestring(Strategy const& strategy) : m_strategy(strategy) {} template <typename Linestring> inline bool apply(Linestring const& linestring) const { return detail::is_simple::is_simple_linestring < Linestring, false // do not compute self-intersections >::apply(linestring, m_strategy); } Strategy const& m_strategy; }; public: template <typename Strategy> static inline bool apply(MultiLinestring const& multilinestring, Strategy const& strategy) { typedef per_linestring<Strategy> per_ls; // check each of the linestrings for simplicity // but do not compute self-intersections yet; these will be // computed for the entire multilinestring if ( ! detail::check_iterator_range < per_ls, // do not compute self-intersections true // allow empty multilinestring >::apply(boost::begin(multilinestring), boost::end(multilinestring), per_ls(strategy)) ) { return false; } return ! has_self_intersections(multilinestring, strategy); } }; }} // namespace detail::is_simple #endif // DOXYGEN_NO_DETAIL #ifndef DOXYGEN_NO_DISPATCH namespace dispatch { // A linestring is a curve. // A curve is simple if it does not pass through the same point twice, // with the possible exception of its two endpoints // // Reference: OGC 06-103r4 (6.1.6.1) template <typename Linestring> struct is_simple<Linestring, linestring_tag> : detail::is_simple::is_simple_linestring<Linestring> {}; // A MultiLinestring is a MultiCurve // A MultiCurve is simple if all of its elements are simple and the // only intersections between any two elements occur at Points that // are on the boundaries of both elements. // // Reference: OGC 06-103r4 (6.1.8.1; Fig. 9) template <typename MultiLinestring> struct is_simple<MultiLinestring, multi_linestring_tag> : detail::is_simple::is_simple_multilinestring<MultiLinestring> {}; } // namespace dispatch #endif // DOXYGEN_NO_DISPATCH }} // namespace boost::geometry #endif // BOOST_GEOMETRY_ALGORITHMS_DETAIL_IS_SIMPLE_LINEAR_HPP