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96 lines
3.2 KiB
C++
96 lines
3.2 KiB
C++
#if !defined(AFX_SHAPE_H__BDAEA130_6A78_4D1A_8AC3_A09A364D0E5B__INCLUDED_)
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#define AFX_SHAPE_H__BDAEA130_6A78_4D1A_8AC3_A09A364D0E5B__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
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// NOTE: Do not modify the contents of this file. If this class is regenerated by
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// Microsoft Visual C++, your modifications will be overwritten.
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// Dispatch interfaces referenced by this interface
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class CPoint1;
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class CCallback;
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class CExtents;
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/////////////////////////////////////////////////////////////////////////////
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// CShape wrapper class
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class CShape : public COleDispatchDriver
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{
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public:
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CShape() {} // Calls COleDispatchDriver default constructor
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CShape(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
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CShape(const CShape& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}
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// Attributes
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public:
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// Operations
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public:
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long GetNumPoints();
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long GetNumParts();
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long GetShapeType();
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void SetShapeType(long nNewValue);
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CPoint1 GetPoint(long PointIndex);
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void SetPoint(long PointIndex, LPDISPATCH newValue);
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long GetPart(long PartIndex);
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void SetPart(long PartIndex, long nNewValue);
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long GetLastErrorCode();
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CString GetErrorMsg(long ErrorCode);
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CCallback GetGlobalCallback();
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void SetGlobalCallback(LPDISPATCH newValue);
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CString GetKey();
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void SetKey(LPCTSTR lpszNewValue);
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BOOL Create(long ShpType);
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BOOL InsertPoint(LPDISPATCH NewPoint, long* PointIndex);
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BOOL DeletePoint(long PointIndex);
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BOOL InsertPart(long PointIndex, long* PartIndex);
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BOOL DeletePart(long PartIndex);
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CExtents GetExtents();
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CString SerializeToString();
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BOOL CreateFromString(LPCTSTR Serialized);
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BOOL PointInThisPoly(LPDISPATCH pt);
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CPoint1 GetCentroid();
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double GetLength();
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double GetPerimeter();
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double GetArea();
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BOOL Relates(LPDISPATCH Shape, long Relation);
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double Distance(LPDISPATCH Shape);
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CShape Buffer(double Distance, long nQuadSegments);
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CShape Clip(LPDISPATCH Shape, long Operation);
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BOOL Contains(LPDISPATCH Shape);
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BOOL Crosses(LPDISPATCH Shape);
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BOOL Disjoint(LPDISPATCH Shape);
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BOOL Equals(LPDISPATCH Shape);
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BOOL Intersects(LPDISPATCH Shape);
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BOOL Overlaps(LPDISPATCH Shape);
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BOOL Touches(LPDISPATCH Shape);
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BOOL Within(LPDISPATCH Shape);
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CShape Boundry();
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CShape ConvexHull();
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BOOL GetIsValid();
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BOOL GetXy(long PointIndex, double* x, double* y);
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BOOL GetPartIsClockWise(long PartIndex);
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BOOL ReversePointsOrder(long PartIndex);
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BOOL GetIntersection(LPDISPATCH Shape, VARIANT* Results);
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CPoint1 GetCenter();
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long GetEndOfPart(long PartIndex);
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CShape GetPartAsShape(long PartIndex);
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CString GetIsValidReason();
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CPoint1 GetInteriorPoint();
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CShape Clone();
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BOOL Explode(VARIANT* Results);
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BOOL put_XY(long PointIndex, double x, double y);
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BOOL ExportToBinary(VARIANT* bytesArray);
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BOOL ImportFromBinary(const VARIANT& bytesArray);
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void FixUp(LPDISPATCH* retval);
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_SHAPE_H__BDAEA130_6A78_4D1A_8AC3_A09A364D0E5B__INCLUDED_)
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